Mario is games, and all games - all toys, all play - can eventually be folded into the mix. Mario is always being made, and practically any idea can lie within its remit. They're just toiling away in the Mario mines, churning out endless ideas for anything and everything - bosses, collectables, enemies, traversal gimmicks, ghost house hallways, the works. The best theory I've ever heard regarding the mysterious way that Mario games get made runs like this: deep inside Nintendo's development structure, there are people working on Mario stuff all the time, irrespective of specific games.
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